Art Original
Penerapan Algoritma A* Path Finding Pada Game Top Down Shooter “shelter-survival Mode” Berbasis Android Menggunakan Metode Incremental
Path finding is a concept used in a game to move characters without hitting an obstacle, so that characters can move like human behavior in the real world. Selection of a bad path finding algorithm will cause the NPC in the game to look brainless (stupid). This will be a problem in making the game that causes the game to be unpleasant. For this reason, in making games, you must understand how to choose a path finding algorithm that is suitable for the game and how to apply it to a game. The A* (A star) algorithm is an effective solution to the path finding algorithm problem. The A* algorithm provides optimal output results, because the results are obtained through checking the feasibility of the costs required to reach a node from another node. To make this application using Unity 3D software. Based on the results of user testing, obtained a percentage of 86.4% with 25 respondents, so this application can run well on the user's device.
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